Let’s ‘Play to Learn’
Encourage the children to:
- Dress up as aliens.
- Roll a ball into the ‘keep it zone’, pick the ball up and run into the ‘scoring zone’, then roll / underarm throw a ball to hit a large target/goal. Return to the ‘keep it zone’ and repeat.
- Roll/throw a ball in the ‘keep it zone’, run to collect / pick up the ball and move into the ‘scoring zone’, then throw underarm accurately for a more able child or a practitioner to catch.
- Set targets for how many ‘goals’ they can score in three attempts/30 seconds.
- Record their attempts with support using a simple scoring system.
- Play beat the clock or beat their previous score.
Safety & Organisation
Ensure:
- the surface is clean and free from obstructions
- costumes do not restrict children’s movements or vision
Opportunities to
- develop increasing control over large body movements
- recognise and use different pieces of equipment
- follow simple rules of a game
Questions
- What are you looking at as you roll the ball?
- Which ‘goal’ is the easiest to hit?
- How do you know when you are in the ‘scoring zone’?
- What happens when you play ‘beat the clock’?
Can you see the child?
- Developing increasing control over large body movements
- Recognising and using different pieces of equipment
- Following simple rules of a game
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Most of the time
Encourage the child to:
- aim at smaller targets
- complete a slalom course in the ‘keep it zone’ before they enter the ‘scoring zone’
- compete against another child in adjacent ‘gardens’
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Sometimes
Encourage the child to:
- practise rolling and throwing – refer to Technical Skills Cards
- play in separate ‘gardens’ initially
- discuss which targets might be easiest to hit before they start
- work with a partner to help one another