Tag Team Tennis

As we apply our skills

Activity
Physical Activity Provider Card
Dragon Sport

Let's Play

  • Two teams of two
  • Make a garden using markers or lines that is separated by a barrier or ‘no go’ gap
  • Start with two children (one from each team) with the other children scoring
  • The first team to score 10 points wins
  • At the side of the court put a row of 10 cones to help keep score (turn over when a team has won the point)
  • Stop at the end of each point and agree the score before the next point
  • After every 4 points both children are ‘tagged’ (replaced) by their teammate and play continues – the scoring is continuous
  • Once a team has reached 10 points, shake hands with your opponents
  • Decide how to rotate the teams to play as many teams as possible

Safety & Organisation

Ensure: 

  • surface is safe and free from obstructions
  • large runoff areas in between ‘gardens’

Opportunities to

  • improve hand–eye co-ordination
  • develop strategies and tactics to outwit opponents
  • identify what makes a skill, idea or action successful and make simple judgements about their own and others’ performance – use this information to plan how to improve
  • co-operate with others to observe the conventions of fair play

Questions

  • Why is it important to keep the score accurately?
  • How did you remember which side to serve from?
  • What skills do you need to be good at to play this activity?
  • What are you going to practise to help you improve?
  • Why are fast feet important in this game?
  • What would you like to do better next time?
  • How can you win points in this game?
  • Where is the best place to put the ball?

Changes to the activity

Change the:

  • Space

    • size of the zones – bigger or smaller or unequal sizes, long and thin, short and wide, etc.
  • Task

    • rules – number of bounces particularly for children with limited mobility or wheelchair users, ways of serving, conditions about what you do once you have played the ball – out around a cone, sit down, etc.
  • Equipment

    • different sizes and speeds of balls – introduce rackets, higher nets or wider gaps
  • People

    • number of players on each side of the net/gap – join two courts together to play 2v2 with an umpire and/or coach